#pragma once
#include <iostream>
#include "cocos2d.h"

using namespace cocos2d;

class BellSprite : public Sprite
{
	MenuItemImage* bellButton;
	int* keys;
	static void bellButtonCallBack(Ref* sender);

public:
	BellSprite(int* keysP);
	~BellSprite();

	static void enableBell();
};

